In "Information Behavior and the Formation and Maintenance of Peer Cultures in Massive Multiplayer Online Roleplaying Games: a Case Study of City of Heroes", Adams examines the social dynamics in online gaming communities, exploring how they develop and the roles that individuals play in them. She emphasizes that in these communities, users are able to experiment with different identities and express themselves in ways that may not be possible in the real world.
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Adams, Suellen (2005). Information Behavior and the Formation and Maintenance of Peer Cultures in Massive Multiplayer Online Roleplaying Games: a Case Study of City of Heroes (PDF). DiGRA: Changing Views - Worlds in Play. Authors & Digital Games research Association (DiGRA).
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